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Keeper

Check out the 80 Level breakdown of Keeper here!

This is a collection of work-in-progress shots from my current thesis: Keeper. Keeper is a playable game demo where you inhabit a lighthouse and take care of the small fire spirit that powers the lighthouse. My environment is the Upper Lighthouse, the domicile where the "Keeper" resides. 

Responsible for all aspects of the Upper Lighthouse scene including Modeling, Texturing, Set Dressing, Lighting, and Blueprint.

VFX done by my thesis partner, Jason Chisolm.

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Dynamic Checklist HUD

Dynamic Checklist HUD

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Keeper Thesis - Vista Shot

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